Fast Travel.
Open Conflict.
SWG Apex is a custom Pre-CU sandbox built to cut down the old waiting and bring players into the real game faster. Build your character, travel the galaxy, join the faction war, grow a city, and make your place in a more open version of classic SWG.

What is SWG Apex?
SWG Apex is not a strict museum copy of old Pre-CU. It keeps the sandbox, professions, cities, crafting, exploration, and faction war, but removes more of the friction that slows players down.
Get In Faster
Character building, travel, movement, vehicles, and gear access are being tuned so players spend less time waiting and more time playing.
Open World Risk
Rebel and Imperial players are treated as overt while out in the open world. Outside protected major NPC city areas, faction choice matters.
Player-Driven Galaxy
Cities, guilds, factions, crafters, hunters, and rivalries are meant to drive the world instead of locked-down systems and endless grind.
Live Apex Features
These are the core settings shaping the current Apex experience.
- Rebel and Imperial players are overt in the open world
- Base player run speed increased
- Travel wait times removed
- Travel from any shuttleport or starport to any other shuttleport or starport
- Vehicle call delay removed
- Vehicle ownership limits raised
- Armor equip delay removed
- Character, city, guild, and guild tag naming rules relaxed
- Expanded Character Builder / Blue Frog access
- High skill point setup for broader templates
- City zoning permanently open/off
Apex Custom Patches
Apex patches are focused on faster access, stronger mobility, open cities, faction pressure, and fewer old-school delays.
Working / Tested
- Open world Rebel vs. Imperial overt behavior
- Instant shuttleport and starport travel wait times
- Any-port-to-any-port galaxy travel
- Faster player movement
- Immediate vehicle calling
- Raised vehicle ownership limits
- Immediate armor equip
- Relaxed naming with numbers and military-style formats
Next Apex Work
- Faster vehicle movement
- Combat gear balance pass
- More faction and base warfare improvements
- Relaxed structure and city hall placement
- Separate Jedi design path
Cities are Open
Cities are a major part of the Apex identity. They should be easier to start, easier to grow, and harder to lock down as private kingdoms.
On Apex, mayors do not own cities. Citizens do.
- City zoning is permanently open/off
- Players can move into cities more freely
- Mayors must lead and earn support
- Faction conflict can reach player cities
- City settings are tuned for low-friction growth
Ready to Join?
Create your SWG Apex account, connect through the SWGEmu launcher, and help shape a custom Pre-CU sandbox built around freedom, speed, and player-driven conflict.
